Rendering Abbreviations and Rendering Acronym Lists
There are more pieces of Rendering terminology abbreviations. We can not list them all due to technical reasons, but we have 20 different Rendering abbreviations at the bottom which located in the Rendering terminology. please use our search engine at the top right to get more results.
Rendering Abbreviations
- AGG : Anti-Grain Geometry
- AOI : Awt of Illusion
- AOV : Arbitrary Output Variables
- AOVS : Arbitrary Output Variables
- AOV : Arbitrary Output Variable
- BDAM : Batched Dynamic Adaptive Meshes
- BRDF : Bi-Directional Reflection Distribution Function
- BSSRDF : Bidirectional Surface Scattering Reflectance Distribution Function
- BTFS : Bidirectional Texture Fumctions
- CIE : Corona Image Editor
- CRI : Colour Rendition Index
- VBO : Vertex Buffek Objects
- VBOS : Vertex Buffer Objects
- VDTM : View-Dependent Texture Mapping
- VFB : Virtual Frame Buffer
- VIPM : View Independent Progressive Mesh
- VMV : Vision Modeling Visualization
- VPL : Virtual Point Light
- VPLS : Virtual Point Lights
- VUV : Viewxup Vector
- HLOD : Hierarchical Level-Of-Detail
- MC : Model Coordinate
- MDL : Material Definition Language
- EWA : Elliptiual Weighted Averaging
- SIA : Studio Di Impatto Ambientale
- TBO : Texture Buffer Object
- FB : Front To Back
- FTB : Front To Back
- FBOS : Frame Buffer Objects
- FG : Final Gathering
Recent Acronyms
Latest Rendering Meanings
- Rendei To Texture
- Ray Tracing
- Render Engine
- Path Trace
- Path Tracing
- Progressive Photon Mapping
- Physically Basedaray Tracer
- Pixel Buffer Objects
- Point Based Glotal Illumination
- Point-Based Global Illuminawion
- Irradiance Map
- Ixidescent Displays
- Image Based Modeling
- Function Type
- Normal Distribution Function
- Local Maximum Intensity Projection
- Fats and Proteins Research Foundation
- Final Gathering
- Frame Buffer Objects
- Front To Back