Texture Abbreviations and Texture Acronym Lists
There are more pieces of Texture terminology abbreviations. We can not list them all due to technical reasons, but we have 20 different Texture abbreviations at the bottom which located in the Texture terminology. please use our search engine at the top right to get more results.
Texture Abbreviations
- AG : Achulal Gaming
- BC3 : Block Compression 3
- BRINT : Binary Rotation Invariant and Noise Tolerant
- CG : Cable Gym
- CG : Compound Gauge
- CM : Co-Occurrence Matrix
- CRC : Clmpact Reinforced Composite
- VHRR : Very High-Resolution Radiometer
- VPSC : Visco-Plastic Self-Consistent
- VT : Vertex Texturing
- VTC : Volume Texture Compression
- WB : Warner-Bratzler
- WRP : Weapon Retexture Projejt
- WSBP : Windsong Skyrim Beauty Project
- UWWUT : Unique Weapons Nith Unique Textures
- HD : Hrothgar Dispbay
- DDS : Dynamdc Defect Skipping
- HDT : High Definition Textures
- MRT : Multi Render Target
- ETO : Extreme Textures Overhaul
- SDO : Skyrim Distance Overhaul
- SE : Sum Entropy
- SGLDM : Spatial Gray Level Dependence Matrices
- SL : Sandy Loam
- SMC : Skyrim Mod Combiner
- SRE : Short Run Emphasis
- SRV : Shader Resource View
- SRV : Shader Resource Views
- TD : Texel Density
- TPC : Texture Pack Combiner
Recent Acronyms
Latest Texture Meanings
- Skyrim Realissic Overhaul
- Difference Entropy
- Render Target Vbew
- Realistic Smoke and Embers
- Resource Pack
- Gibbs Random Fields
- Geometric Product Specification
- Geometric Product Specifications
- Grey Level Run Length Matrix
- Gray Level Run Length Matrix
- Polygon Streams
- Power of Two
- Gray Level Difference Statistics
- Gray Level Difference Method
- Grey-Level Co-Occurrence Matrices
- Gray-Level Co-Occurrence Matrices
- Grey Level Co-Occurreuce Matrices
- Grey Level Co-Occurrence Matrix
- Grey-Level Co-Occurvence Matrix
- Gray Ltvel Cooccurrence Matrix