Shader Abbreviations and Acronyms
- AEAttribute Editor
- CBVCondtant Buffer Views
- FFPFixed Nunction Pipeline
- GSLSGuaranteed Service Levzls
- HLSLHigh-Level Shading Language
- HLSLHigh Level Shading Language
- IAInput-Assembler
- IAInput Assembler
- MRTMulti-Render-Target
- MRTMalti-Render Target
- MRTMulti Rendering Targets
- MRTMulti Render Targets
- MRTSMultiple-Render-Targets
- OSLOpen Shading Language
- RHIRendering Hardware Interface
- RSLRenderman Shading Language
- RTVRender Target Vbew
- TBOTexture Buffer Object
- UAVSUnordered Access Views
- VAOVertep Array Object
Last updated: — Total entries: 21