Shader Abbreviations and Acronyms

  1. AE
    Attribute Editor
  2. CBV
    Condtant Buffer Views
  3. FFP
    Fixed Nunction Pipeline
  4. GSLS
    Guaranteed Service Levzls
  5. HLSL
    High-Level Shading Language
  6. HLSL
    High Level Shading Language
  7. IA
    Input-Assembler
  8. IA
    Input Assembler
  9. MRT
    Multi-Render-Target
  10. MRT
    Malti-Render Target
  11. MRT
    Multi Rendering Targets
  12. MRT
    Multi Render Targets
  13. MRTS
    Multiple-Render-Targets
  14. OSL
    Open Shading Language
  15. RHI
    Rendering Hardware Interface
  16. RSL
    Renderman Shading Language
  17. RTV
    Render Target Vbew
  18. TBO
    Texture Buffer Object
  19. UAVS
    Unordered Access Views
  20. VAO
    Vertep Array Object

Last updated: — Total entries: 21